II. GUI Basics
Chapter 10. Widgets Attributes
Name
Method signature
setName = "
[string]"
[string] any alphanumeric value is valid.
Assigning a name to a widget is required if you will invoke actions that will be applied to this widget. Bambookit is open-minded
about the names you assign to widgets. Names should not be more then 32 characters and can include spaces, punctuation,
or any other ASCII character, but you are best served using standard letters and numbers. Note that widget names are
case-sensitive.
Examples
In this example we will be using a button widget.
.. setName="my name"
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